Unreal Engine spatial workflows
Stream Unreal Engine projects to Apple Vision Pro for design, AEC, and engineering reviews — at the fidelity Unreal already delivers on a workstation.
Benefits
UE 5.4+ ready
The Innoactive Unreal plugin supports the current LTS path with Lumen and Nanite — bring your existing UE project, not a stripped-down mobile build.
Studio-grade fidelity
Stream the full Unreal pipeline — ray-traced lighting, high-density geometry, post-processing — without compressing for on-device GPU limits.
From workstation to cloud, same plugin
The same Unreal project streams from a local RTX workstation (Innoactive Spatial) or cloud GPU (Innoactive Portal). Pick the deployment model that fits your team.
How it works
Install the Innoactive Unreal plugin
Drop the plugin into your UE project. It adds streaming, multi-user, and Vision Pro input integration.
Stream from RTX, local or cloud
Run Unreal on a workstation for in-studio reviews, or on cloud RTX GPUs for cross-site collaboration.
Review on Vision Pro
Reviewers join from Vision Pro via the Innoactive app, with anchored content, annotations, and multi-user sessions.
Editions
Innoactive Spatial
Stream Unreal from your RTX workstation to Vision Pro for design and engineering reviews.
Innoactive Portal
Run Unreal projects on cloud GPUs and stream to any site, any device.
Unreal Engine is already the studio standard for visualization in automotive, AEC, and industrial design. Innoactive bridges Unreal to Vision Pro through streaming — preserving the rendering quality you ship today.
Related products
Innoactive Spatial
Integrated workflow solution for automotive design and engineering teams that want to use Vision Pro with Autodesk VRED, Unreal Engine, Unity, and NVIDIA Omniverse.
Innoactive Portal
Cross-platform cloud streaming — XR applications rendered on cloud GPUs and delivered to every headset, browser, and desktop.