Plugs into the stack your IT team already runs
The headsets, DCC tools, identity providers, MDM systems, and cloud platforms that plug into Innoactive — across Innoactive Portal, Spatial, and Immersive for VRED.
Browse the catalog
Filter by type or by the Innoactive product you're rolling out. Every tile links to a dedicated integration page with setup details.
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Applications4

Autodesk VRED
Run VRED sessions on cloud RTX GPUs and stream them to any device for collaborative design reviews — no local RTX workstation per reviewer.
NVIDIA Omniverse
Stream Innoactive USD Composer, Innoactive USD Explorer, and your own Omniverse Kit–based applications from cloud RTX GPUs to Vision Pro, Quest, iPad, or the browser.
Unity
Stream or download Unity applications to whichever device the user has on hand — Portal decides the transport at runtime.
Unreal Engine
Stream or download Unreal Engine apps to every supported device — no rebuild, no fidelity compromise.
Platforms11
Bentley Systems
Run Bentley infrastructure engineering applications on Portal-managed GPUs — cloud, VPN-tethered, or on-premise — and stream them to engineers worldwide.
Cesium for Omniverse
Run Cesium for Omniverse-powered scenes on Portal cloud GPUs, accessible on any device through the Portal launcher.
Cesium
Open OpenUSD projects that include Cesium geospatial layers through Portal deep links — geospatial twin reviews on every supported device.

Cintoo
Stream Cintoo reality-capture VR scenes through NVIDIA CloudXR for stable, long-session review on every supported headset.

Cognitive3D
Capture XR learning events and relay analytics to your LMS or LRS — the full Cognitive3D suite, integrated with Portal sign-in and entitlements.
Enscape
Cloud-rendered Enscape projects streamed to reviewers' existing devices — no per-seat RTX laptop required.

MindPort
MindPort VR Builder is a Unity-based authoring tool for process-based VR training apps. Build your app once, upload it to Innoactive Portal, and reach every headset with SSO, LMS deep-links, and streaming.

Motive.io
Motive.io is a low-code platform for creating VR training. Build your modules, upload them to Innoactive Portal, and launch them on any standalone headset — with SSO and LMS deep-links, and no PC per trainee.
SAP 3D Visual Enterprise
Bring SAP 3D Visual Enterprise content into Portal-managed streaming workflows for service, training, and product information.
Twinmotion
Stream Twinmotion architectural visualization projects to reviewers without shipping render boxes to every site.

Vrex
Access Vrex BIM scenes in VR or on desktop with full multi-user support, all under the same Portal identity and entitlement stack.
Seating Buck & HMI Simulation3

Granstudio
Granstudio's DIGIPHY pairs a physical seating buck with a streamed design model — Autodesk® VRED, Unreal Engine, or Unity — on Apple Vision Pro. DIGIPHY keeps the virtual interior anchored stably to the buck, and Innoactive Spatial streams the live model to every reviewer.
Incari
Build your cluster, IVI, and HUD in Incari, then review the live interface on Apple Vision Pro — anchored to a seating buck, exactly where the driver would see it.

Prove Realities
Prove Realities' VR Seat Buck drives seat, wheel, armrests, and pedals into any cockpit layout from a tablet — Innoactive Spatial anchors the virtual interior to it on Apple Vision Pro.
Collaboration2
Streaming2
Amazon DCV
Amazon DCV gives Portal a robust streaming infrastructure for one-click cross-platform XR application access.
NVIDIA CloudXR
CloudXR 6 is the streaming framework Innoactive runs on — it streams OpenXR apps from cloud or on-prem RTX PRO GPUs to standalone VR and MR headsets including Meta Quest, HTC Vive Focus, Pico, and Apple Vision Pro, with eye-tracked foveated streaming to Vision Pro and TLS-encrypted session signaling.
Devices5
Apple Vision Pro
Cloud-rendered Autodesk VRED, Unreal Engine, Unity, and NVIDIA Omniverse on Vision Pro — at photoreal fidelity, with low-latency cloud GPUs.
HTC Vive
Portal supports Vive Focus 3, Vive Pro, Vive Pro 2, and Vive Pro Eye — streamed or installed, with the same identity and entitlement stack as every other device.
Logitech Muse
The Logitech Muse spatial stylus pairs with Apple Vision Pro and works as a first-class input device in Innoactive Spatial and Immersive for Autodesk VRED — point, draw pressure-sensitive annotations, and anchor scenes to a physical seating buck.
Meta Quest
Native Portal client for every Quest generation, with NVIDIA CloudXR streaming and full MDM enrollment via Meta Horizon Managed Solutions.
Pico
Portal client and CloudXR streaming on the Pico enterprise lineup — managed centrally alongside the rest of your fleet.
Cloud3
Amazon Web Services (AWS)
Scalable cloud rendering across 30+ AWS regions, with self-hosting options for customers who want Portal in their own AWS account.
Google Cloud
Cloud rendering across 15+ Google Cloud regions, with self-hosting options for teams already standardized on GCP.
Microsoft Azure
Multi-region cloud rendering on Azure, with self-hosting options for tenancy and data-residency requirements.
Identity7
AWS IAM Identity Center
Native SAML 2.0 integration with AWS IAM Identity Center (formerly AWS SSO) — set up in minutes, governed by the same policy AWS sees.
Azure Active Directory
Native SAML 2.0, OpenID Connect, and OAuth 2.0 — Portal wires up to your Azure AD tenant in minutes.
OAuth 2.0
OAuth 2.0 authorization flows for custom identity providers and partner-tenant federation.
OpenID Connect
Point Portal at your OIDC discovery endpoint, set the client ID, and you're done.
PingIdentity
Choose whichever protocol your Ping configuration already runs — SAML 2.0 or OpenID Connect, both natively supported.
SAML
Okta, OneLogin, JumpCloud, ADFS, or any other SAML 2.0-compliant identity provider — Portal speaks the protocol natively.
Sign in with Google
SAML 2.0-based Sign in with Google for organizations standardized on Google Workspace.
MDM8
Apple Business
Enroll Apple Vision Pro into your fleet automatically with Apple Business and hand it to a user ready to go.

ArborXR
Portal client distribution, configuration, and updates for ArborXR-managed fleets.
Ivanti
Compatible with the Ivanti (formerly MobileIron) platform for organizations standardized on Ivanti's enterprise device management.
Jamf
Manage Apple Vision Pro alongside the rest of your Apple fleet with Jamf Pro, the standard MDM for Apple-first organizations.
ManageXR
Enroll, configure, and remotely manage VR headsets at scale through ManageXR — with Portal as a managed app.
Meta Horizon Managed Solutions
Cloud or on-prem app hosting with automatic version updates pushed to enrolled Quest headsets through the Horizon admin console.
Microsoft Intune
Full Intune compatibility for enrolling, configuring, and securing headsets alongside the rest of your Microsoft-managed device fleet.

Omnissa
Partnership with Omnissa (formerly VMware Anywhere Workspace) for enterprise device management aligned with real-world XR deployment patterns.
Innoactive is the platform layer between your DCC pipeline and your reviewers. The headsets your fleet runs, the identity provider you already trust, the MDM console IT uses for the rest of the device estate, the LMS your learning team measures completions in — Innoactive connects to all of them, so XR rolls out under the same controls as every other enterprise application.
Related products
Innoactive Portal
Cross-platform cloud streaming — XR applications rendered on cloud GPUs and delivered to every headset, browser, and desktop.
Innoactive Spatial
Integrated workflow solution for automotive design and engineering teams that want to use Vision Pro with Autodesk VRED, Unreal Engine, Unity, and NVIDIA Omniverse Kit–based applications.
Related workflows
NVIDIA Omniverse on Innoactive
Lower the barrier to entry and scale digital twins built on Omniverse Kit across your organization. Stream high-fidelity content from the cloud or on-premise — to XR headsets, iPads, and the browser — without per-seat workstations.
Autodesk VRED on Vision Pro
Spatial collaboration workflows for Autodesk VRED on Apple Vision Pro.
Unreal Engine on Vision Pro
Stream Unreal Engine projects to Apple Vision Pro for design, AEC, and engineering reviews — at the fidelity Unreal already delivers on a workstation.
Unity on Vision Pro
Stream Unity projects to Apple Vision Pro for industrial, training, and product visualization workflows — without rebuilding your project for visionOS.
Don't see your tool listed?
Innoactive plugs into the rest of your enterprise stack through SAML, OIDC, REST, and standard MDM APIs. If you'd like us to validate a specific integration on your environment, we'll set up a 30-day trial on your dataset.
