Automotive design review on Apple Vision Pro

A solution outline for OEMs and Tier-1s that want to standardize design reviews on Vision Pro — across studios, partners, and time zones.

Why review on Vision Pro

Designer in Vision Pro examining the front headlight of a yellow Kia concept up close.

1:1 spatial scale, every time

Walk around the vehicle at real-world scale in the studio. Catch surface, stance, and proportion issues before the next clay milling cycle.

Three Kia designers wearing Apple Vision Pro reviewing a yellow concept car together.

One workflow across studios

Designers in Munich, Seoul, and Detroit join the same session with synchronized scene state. Decisions land in one place, not in three sets of meeting notes.

  • Co-located
  • Remote
  • Hybrid
Designer in a seating buck wearing Apple Vision Pro with the virtual Kia interior anchored around them.

Anchored to your physical buck

Calibrate the digital vehicle against a seating buck or image marker so the virtual scene stays grounded in the studio.

  • Image Marker
  • Object Tracking
  • Tracker Anchoring

How design review on Vision Pro works

  1. Bring your existing Autodesk VRED or Unreal Engine scene

    No re-export, no asset duplication. Open the project you already use for design milestones.

  2. Stream from your RTX workstation

    Innoactive Spatial Runtime handles the workstation side. Reviewers join from Vision Pro using their corporate identity.

  3. Run the review at scale

    Multiple reviewers in the same session — co-located in the studio, remote from another site, or hybrid.

  4. Capture decisions back into Autodesk VRED

    Annotations, variants, and action items round-trip into the source tool so the next iteration starts from a real decision log.

Supported tools

How KIA does it

Three Kia designers wearing Apple Vision Pro reviewing a yellow concept car together.

Ready to validate on your own vehicle program?

Start a 30-day trial on one of your Autodesk VRED or Unreal Engine scenes. We provision your tenant, you stream a real review.

Most OEMs already have Vision Pro in the studio. The question isn't whether mixed reality belongs in design review — it's how to standardize the workflow so every milestone, every studio, and every reviewer sees the same thing.

Innoactive Spatial is the integration layer that turns Vision Pro from a one-off demo into the default tool for design reviews — sitting between your DCC (Autodesk VRED, Unreal Engine) and the headset, with multi-user collaboration, anchoring, and exportable meeting outcomes built in.

Related products

Related workflows

Related customer cases